Airbrush Artist Job Description Samples

Results for the star of Airbrush Artist

ART 2017 (Caricatures And Airbrush Artist 16+)

ART 2017 (Caricatures and Airbrush Artist 16+) Job Details Level Entry Salary Range Undisclosed Job Location USA-NY-Darien Center Travel Percentage Undisclosed Position Type Undisclosed Job Shift Undisclosed Education Level Undisclosed Job Category Undisclosed Description Do you like to be creative? Is ART your passion?

Then this is the position for you Work in our Art department as either a caricature artist or Airbrush Artist. Put your talent to work for you!! Qualifications + Must be at least 16 years of age + Must have artistic talent + Must be able to work days, evenings, weekends and holidays to meet business needs + Ability to work with a diversified work force + Must be able to work with large groups of people



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Airbrush Makeup Artist & Hair Stylist

If you have a license to do hair and have airbrush makeup training we need to talk! Weekend Bridal assignments for on-location brides. Call or yext 248-210-8906 or check out MakeupMavensonLocation.com today!


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Senior Environment Artist

Job Type Contract
 Salary DOE w/ Full Benefits
 Timeline 8 Months with Potential to Extend 
 Tags Senior Environment Artist

A leading Eastside gaming company is looking for an experienced Environment Artist to join their team. This person will be responsible for creating key art assets for the team while collaborating with Art and Production Leads to solve visual and technical challenges.
Key Responsibilities
  • Create and refine detailed photo-realistic environments, landscapes, and props
  • Able to work independently to a high level of quality solving visual and technical challenges
  • Use of individual talents to evaluate and implement quality improvements and art direction across large environments
  • Maintain a high level of quality while working within design constraints and balancing game performance
  • Work with art leads to investigate and prototype emerging technologies and improved workflows
  • Effectively communicate and collaborate with the team, art directors, and production leads
  • Able to work independently to a high level of quality solving visual and technical challenges
Qualifications and Skills
  • 3+ years of experience with at least 2 shipped title on console or PC
  • A portfolio demonstrating high-quality realistic modeling and texturing
  • A strong visual and technical understanding of 3d modeling, texturing, and level creation
  • Proficiency with 3DSMax and/or equivalent software.
  • An understanding of physically based materials
Bonuses:
  • Experience with procedural tools such as Substance Designer/Painter
  • Experience with creation of real-time shaders
  • Strong traditional art skills
  • Experience with photography
  • Experience with level design and layout
To apply: If you are interested in applying, please send your resume to MSJobs@MAQConsulting.com and include “Senior Environment Artist” in the subject line.

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Airbrush Technician/Receptionist Positions

The nations largest sugaring and airbrush tanning destination is seeking a Receptionist / Airbrush Technician at the Beverly Hills location! All Airbrush Technicians must start out as a receptionist and will have the opportunity to be promoted! We are looking for friendly, outgoing, and hardworking individuals!

Receptionist
Duties Include:

  • Multitasking!
  • EXCELLENT customer service
  • Answering phones, e-mails & text messages (using proper grammar and punctuation!!!)
  • Checking in & out clients
  • Minor cleaning/re-stocking
  • Setting up clients in spray rooms
  • Answering questions about airbrush tanning
  • E-mail follow ups
  • Sending text message reminders
  • Learning SpaBooker software

Airbrush
Technicia
n Duties Include:

  • EXCELLENT customer service
  • Spray tanning clients
  • Minor cleaning/re-stocking

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Production Artist

We have following urgent role with our DIRECT client.
Title: Production Artist
Openings : Multiple
Location:
San Bruno, CA.
Duration: 10+ months
Description:

  • The Production Artist will support the client creative team.
  • This role is responsible for maintaining brand standards on the website through the ongoing updates, maintenance and design of supporting assets including large seasonal campaigns.
  • He/she will work both independently and closely with producers, copy writers, art directors and designers to ensure consistency in quality of work and be able to manage multiple projects to meet timelines and due dates.
Qualification Needed:
  • BA in Graphic Design or other relevant education.
  • At least 1 year of professional design or production experience in the area of software and/or web site design.
  • Extensive knowledge of Adobe Creative Suite (CS5, CS6, or CC), specifically Photoshop and Illustrator.
  • Working knowledge of Microsoft Office.
  • Ability to distinguish good layout/typography, apply color theory, hierarchy and balance.
  • Ability to troubleshoot minor problems with typography, layout, applications, hardware

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Senior Environment Outsourcing Artist

Previous Senior Environment Outsourcing Artist Next Ref No.: 17-00807

Location: Redmond, Washington You’re covered with

e at http://www.excell.com/

X at http://www.excell.com/

cell at http://www.excell.com/ . We offer our temporary employees full benefits. Always have. Always will. Join us! Our client is the creator of the top selling and critically acclaimed motorsport game franchise seeking an experienced

Senior Environment Outsourcing Artist with an eye for detail and a passion for creating stunning photorealistic environments. In this role, you will use your talents to lead and collaborate with external art teams in the creation of large-scale environments and game-ready assets. You will drive quality and accountability of external production to meet the visual goals of the project. The ideal candidate has a strong artistic background and can give precise feedback, directing external artists to successfully meet internal standards and collaborate to solve production challenges.

Responsibilities : + Collaborate with Environment AD and PMs to understand and communicate the visual goals of the project externally and maintain the consistency of this vision with outside vendors and teams + Assist internal and external PMs in the creation and management of external art schedules and resource plans + Own the quality control over all incoming art assets, providing detailed feedback and approvals to the vendor in order to deliver assets that meet the standards and needs of the project + Maintain asset tracking and provide visual and technical feedback on assets throughout the stages of production

  • Clearly communicate production challenges and provide guidance to external teams + Create asset specs and documentation detailing best practices for external art production based on project needs + Identify improvements in art pipelines to improve external vendor quality and streamline integration

  • Manage a small team of internal artists to validate art asset delivery and provide production support + Personally create high quality models, materials, and prototypes as needed

Required Qualifications : + 5+ years of experience with at least 2 shipped titles on console or PC + Must have experience with outsourcing and high volume art production techniques + A strong visual and technical understanding of 3d modeling, texturing, and level creation

  • Proficiency with 3DSMax and/or equivalent software + An eagerness to learn and teach new tools and processes + Strong communication and time management skills + A portfolio demonstrating high-quality realistic modeling and texturing + A passion for art, innovation, technology

Bonuses : + Shipped title on current generation consoles

  • Experience with Shotgun or similar asset management software + An understanding of physically based material pipelines

  • Experience working with Outsourcing and High Volume Art Production

  • Experience working with external teams (publishing capacity, EA publisher) + A strong visual and technical understanding of 3D modeling, texturing, and level creation W2 only, no Corp to Corp. We are unable to sponsor H1B visas at this time.

e at http://www.excell.com/

X at http://www.excell.com/

cell at http://www.excell.com/ ™ Supports Equal Employment Opportunity

e at http://www.excell.com/

X at http://www.excell.com/

cell at http://www.excell.com/ ™, a division of CompuCom® Systems, Inc., a global company headquartered in Bellevue, Washington, provides IT staffing services and solutions to Fortune 1000 companies as well as small and medium business. For more information, visit www.excell.com at http://www.excell.com/ .


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Graphic Artist Conceptualizer

Job Summary The Graphic Artist is responsible for the layout, design, and production activities to produce quality graphic-design artwork.

Principal Accountabilities (Typical duties include the following, although specific duties vary by assignment or contract.) * Completes assignments from conceptualization and design to production for specific graphic-design artwork.

  • Executes graphic projects and assists in coordination of all graphic production scheduling.

  • Coordinates production support with outside vendors, as needed.

  • Interfaces with users to determine scope of project and best graphic medium.

  • Ensures that graphic projects are completed on time, within budget, and to user's satisfaction.

  • Performs other duties as assigned Knowledge & Skills * Knowledge of fundamental concepts, practices and procedures of graphic arts/design.

  • Advanced knowledge of graphic-design equipment and applicable software.

  • Ability to work under limited supervision and perform assigned tasks.

  • Additional knowledge/skills may be required by contract or assignment.

Experience & Education * High school diploma or equivalent; Bachelor’s degree preferred

  • Two (2) years of experience in graphics arts and design or in a related field.

  • Additional experience/education may be required by contract or assignment. Physical Requirements/Working Environment * Works in a normal office environment with controlled temperature and lighting conditions.

  • Must be able to work extended hours, often with short notice, to meet deadlines. Extended hours may include late nights, early mornings, weekends and holidays.

  • Demonstrate ability to work efficiently under conditions of multiple deadlines and changing priorities to produce a large volume of high-quality material with attention to detail.

Primary Location: UNITED STATES-TEXAS-FORT WORTH Job Posting: Apr 7, 2017, 4:06:42 PM Unposting Date: Ongoing Req ID: BSR-1701583


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Lead 3D Artist

The Lead 3D Generalist will join Disney Consumer Products and Interactive Media’s Creative Team. This unique position requires an experienced, talented, and highly motivated individual to partner with the some of the best game developers from across the globe to build the next great set of Disney, Star Wars, and Marvel mobile and console games. They’ll design and create leading-edge content, provide visual feedback and guidance to our partners, and help define our quality standards on the target platforms.

Responsibilities : + Creatively manage the art development across multiple projects; set priorities and meet deadlines and expectations.

  • Coordinate and collaborate directly with external dev teams and internal production partners to establish and drive the games visual progress.

  • Regularly review, provide feedback, and approve art being developed.

  • Establish visual standards, benchmark titles, and provide recommendations to develop and improve overall quality.

  • Problem-solve and identify new art development techniques, workflows, and tools to drive quality and improve development.

  • Collaborate with our internal multi-disciplinary team of artists.

  • Participate in creative brainstorm sessions with our Artists and Designers.

  • Partner with the Director of Art and Design to ensure product vision and quality benchmarks are being met.

  • Manage and mentor internal talent providing training, developing knowledge, and supporting their career development.

Basic Qualifications : + Minimum 6 years gaming experience on a AAA mobile, console, or pc product.

  • Excellent understanding of game development pipelines and techniques including technology advancements, trade-offs, and the challenges associated.

  • Exceptional understanding of 3D (modeling, uv mapping, texturing, rendering, lighting, and shaders) with the ability to create high quality assets and set a high bar.

  • Excellent understanding of art and visual design principles and techniques regarding structure and forms, layout design, color theory, and lighting.

  • Strong organizational skills with the ability to manage multiple projects, set priorities, and meet deadlines and expectations.

  • Adapt at problem solving (both alone and in groups); ability to evaluate creative and technical challenges and provide credible and achievable solutions.

  • Ability to operate tactically and think strategically.

  • Excellent verbal and written communication skills with the ability to provide clear and concise feedback and guidance, and present ideas with clarity and conviction.

  • Self-starter, reliable, and passionate about their work and committed to their discipline and its challenges.

  • High attention to detail with a clear understanding of the big picture, always focusing towards quality and the intended audience.

  • Team player who understands the value of regular and effective communication and team-based problem solving.

  • Broad understanding of Marvel, Star Wars, Pixar. And Disney brands.

  • Ability to mentor Artists; improve their skills and build their knowledge.

  • Proficient and knowledgeable in current development tools and software including but not limited to: Unity, Maya, 3DS Max, Z Brush, Mudbox, and Adobe Photoshop.

Company Overview : Disney Consumer Products and Interactive Media (DCPI) is the business segment of The Walt Disney Company (NYSE:DIS) that brings our Company's stories and characters to life through innovative and engaging physical products and digital experiences across more than 100 categories, from toys and t-shirts, to apps, books and console games. DCPI comprises two main lines of business: Disney Consumer Products (DCP), and Disney Interactive (DI). The combined segment is home to world class teams of app and game developers, licensing and retail experts, a leading retail business (Disney Store), artists and storytellers, and technologists who inspire imaginations around the world.

Additional Information :

When applying, please include an updated portfolio with your resume

Job ID: 376446BR

Location:

Glendale,California

Job Posting Company: Disney Interactive


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Graphic Artist

POSITION SUMMARY: Conceptualize, visualize and design communication materials across multiple projects including internet, email campaigns, print marketing, brand identity, UI/UX design and more PRIMARY DUTIES AND RESPONSIBILITIES:

Generate ideas for visual communications for a variety of projects including internet, email campaigns, print marketing, brand identity, UI/UX design and more Create both thumbnail sketches and detailed comprehensives for presentation of design concepts Collaborate regularly with creative team to brainstorm and exchange design ideas and updates on modifications and changes Develops digital graphics that can be easily handed off for web and email implementation Responsible for the design of various collateral pieces ranging in description from book and CD covers, pamphlets and fliers, to special direct-mail pieces. Works with some supervision and maintains a strong, consistent work pace as deadlines demand JOB REQUIREMENTS: Education and Experience:

Degree in art, graphics, or communication design preferred Experience as a graphics professional, agency experience preferred Experience with special emphasis on print and internet marketing design Knowledge, Skills, and Abilities: Exhibits an expertise of the principles of concept development, design, typography and Internet technologies necessary for dynamic and successful visual communication Strong design skills reflecting the successful implementation of the principles of concept development and design (typography, color, layout, and composition), internet and email design, digital implementation and layout procedures Excellent communication and organizational skills Self-starter, assertive and dependable Able to manage high volume of work and be able to toggle between tasks quickly, mentally and physically Able to prioritize work efficiently, effectively manage time and be organized Must be capable of working independently with little supervision on assigned projects and meet deadlines High level of maturity and confidentiality TYPICAL MENTAL DEMANDS: Ability to give, receive and analyze information, formulate work plans, prepare written materials and articulate goals and action plans. Must be able to resolve problems, handle conflict, and make effective decisions.



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Graphic Artist

About Engility: Engility delivers innovative solutions to critical challenges facing the nation and the world. As a premier provider of integrated services for the U.S. government, we support the Department of Defense, intelligence community, space communities, federal civilian agencies and international customers. Engility is dedicated to making lives better, safer and more secure. Description: The Graphic Artist will be a part of our creative services team and will provide graphic support in the creation of instructional content. Production responsibilities will include, but will not be limited to, supporting training product development, interface design, and training media. Required Qualifications: * U.S. Citizen with the ability to obtain and maintain an Interim Secret Clearance

  • The ideal candidate will have 2 - 4 years of experience, a degree in graphic arts or a related field, and expertise in graphic creation, user interface design, animation, and image manipulation.

  • Proven ability to manipulate images with Adobe Photo-shop

  • Proven ability to import/create and animate graphics in Adobe Flash

  • Proficiency in Microsoft Office applications

  • Ability to work within set scheduling requirements to consistently meet defined milestones

  • Strong oral and written communications skills

  • Strong self-management skills and ensures work complies with established standards

  • Strives to stay up to date on industry trends and modern design principles * Must provide portfolio. (website, demo reel, and/or images attached with resume, etc)

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