Artist Suspect Job Description Sample
The CAD Artist supports teammates and cross-functional partners with the creation of print, pattern and color Cads for bras and shapewear for all Classic and Contemporary brands. Must be able to develop production ready, trend-right artwork that contributes to business growth and building brand leadership.
Develop and design saleable prints based on trend, market research, and competition
Collaborate and communicate with team members and cross-functional partners to drive results
Ability to work in a team and build strong relationships
Open to taking creative direction
Ability to design for multiple brands at the same time, in a fast-paced, ever-changing environment, meeting all calendar deadlines
Knowledge and ability to design brand appropriate prints within the margin requirements of the company
Develop prints from concept to production ready design, including repeat layouts and ability to reduce colors to accommodate printers' color limitations
Technical knowledge of print capabilities, limitations and techniques
Capable of troubleshooting artwork/measurements/placements based on the needs of mills
Understand garment construction as it relates to print development
Ability to provide detailed flat sketches of bras and shapewear from garments
Collaborate with team members on the creation of exciting digital color and trend presentations
Work with team members on populating seasonal brand roadmaps and planograms
Responsible for the creation of materials such as color swatch palettes, assortment boards, etc. to support key milestone meetings
Minimum Education and Experience Required:
BA/BS Degree required in art, textile design, or graphic design OR AA Fashion Degree with 5 years of equivalent experience
5 years in the industry required
Strong knowledge of print techniques
Excellent communication skills across all management levels and with peers
Ability to handle multiple projects in a fast-paced, team environment while meeting all calendar deadlines
Ability to work well with others and collaborate in a team environment
Must be creative, self-motivated and organized
Excellent computer skills on: Mac, Illustrator, Photoshop, and Adobe
To qualify, applicants must be legally authorized to work in the United States and should not require now, or in the future, sponsorship for employment visa status
Equal Opportunity Employer/AA: Minorities/Females/Veterans/Disabled
Only applicants requiring reasonable accommodation for any part of the application and hiring process should contact us directly:
Senior 3D Artist
Reporting to the Lead 3D Artist
Creating outstanding 3D models, textures & shaders
Lighting characters and Assets for render passes
Implementing 3D art assets into the game engine
Modeling both characters and environments proficiently
Your background and who you are:
3+ years as a 3D Artist with one AAA game for mobile or console
BA in Art/ 3D computer graphics or equivalent
Experience or knowledge in isometric game development & its technical limitations
A team player
Expert in MAYA, Z-Brush, Mudbox, Photoshop
Experience with implementing assets into game engines
Ability to model high quality characters and environments that meet technical and design requirements
Understanding of daily scrum meetings and the value they bring in individual performance
Ability to deliver high quality assets under tight timelines
Strong fundamental art skills, including composition, design, and color theory
V-RAY for advanced lighting and shaders
Multiple project experience in the game industry
Some low level scripting experience, MEL, PYTHON
Knowledge of XML script and tools
Experience in character rigging and animation a plus
MZ is an equal opportunity employer and considers qualified applicants without regard to race, gender, sexual orientation, gender identity or expression, genetic information, national origin, age, disability, medical condition, religion, marital status or veteran status, or any other basis protected by law.
Founded in 1992, MTEQ is a woman-owned business that provides superior Technical Services and Rapid Prototyping support to Government and commercial customers. We have more than 25 years of specialized experience in system development, electronics fabrication, and full-scale tactical prototyping, and systems integration for a variety of defense and commercial applications. MTEQ maintains a high performance culture that emphasizes quality, productivity, process improvement, goal attainment, and the recruitment and development of a superior workforce.
Graphic Artist Job Description
MTEQ is seeking a team-oriented Graphic Artist who is used to taking a collaborative approach to creative development and working in a fast-paced environment. This position is located at our Lorton, VA office and candidate should have experience in the following areas:
Proficiency in Adobe Creative Suite and Microsoft Office Suite software.
Demonstrated ability to deliver projects on time, within budget, and with a high level of quality.
Ability to present concepts and designs to internal/external stakeholders in a clear, concise manner.
Ability to balance creative objectives with overall business goals.
Demonstrated problem-solver and strong graphic layout designer.
Conceives, designs, lays out, and coordinates editorial illustrations and creative artwork for program collateral such as magazines, brochures, displays and posters, translating facts and features of subject material into graphic terms that best convey intended meaning.
Develops interpretive themes that convey ideas and information.
Creates graphic presentations that communicate mood, emphasis, insight, viewpoint, and similar visual impressions.
Must have a reporter spirit and an experienced storyteller working with project managers to produce collateral based on need created with the company brand standards.
Provides guidance on graphic technology. Works closely with internal company proposal managers to understand requirements and create efficient graphic designs through available mediums.
May also have responsibility or input on reproduction and printing processes through in-house resources or outside vendors.
Bachelor's Degree in Journalism, Graphic Design or a similar creative field; or equivalent work experience
A portfolio demonstrating applicants original design work
Experience researching new trends in design and interactive media
Ability to work independently and manage a workload of multiple projects and competing deadlines.
Excellent communication skills and experience presenting design concepts to stakeholders and clients
DESIRED SKILLS AND EXPERIENCE:
Experience with videography and photography
Experience managing corporate social media accounts
Experience designing and managing corporate websites
MUST be able to obtain and maintain an active DoD Security Clearance, therefore US citizenship is required. Active clearance preferred.
PRIMARY LOCATION: Lorton, VA
SCHEDULE: Full time
MTEQ is an Equal Opportunity/Affirmative Action Employer
If because of a medical condition or disability, you need a reasonable accommodation for any part of the employment process please send an e-mail to firstname.lastname@example.org or call (540) 658-2720 Opt 4 and let us know the nature of your request and your contact information.
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343 Industries has one single mission: Build great HALO experiences. 343 Industries, part of Microsoft Studios, is home to the game industries top talent and we are dedicated to the HALO universe. We build the stories, the worlds, and the gameplay that make HALO what it is today. And we need exceptional artists to help us achieve that goal.
343 has an incredible opportunity for a motivated, experienced Environment Artist who is highly skilled in creating AAA quality Environment Art content for our games. The ideal candidate will have a superior eye for silhouette, color and composition and can deliver hard surface or organic 3D models at the expected quality level of HALO. The candidate will also have exceptional artistic skills in creating materials and texture maps for our worlds. You are knowledgeable and up to date on modern trends of real time content creation techniques and understand how to create highly optimized content to run at frame rate and within the expected constraints. Additionally, you will be highly efficient and deliver on all technical requirements of the art.
You should have a strong understanding of modern construction processes for game environments including collision and performance. The candidate should be highly organized, self-motivating and able to adapt and learn in a fast-paced environment. This candidate is expected to be extremely creative, highly collaborative and be effective in communicating and incorporating feedback. You will work closely with Lead Environment Artists, Art Director and Design Leads. The ideal candidate must be highly effective and positive in ambiguous situations, able to self-motivate to high performance, managing your time effectively and react quickly to changing requirements.
- 2+ years of game experience working on console products or PC games
Preferred Skills and Experience:
Superb industrial design, hard surface modeling\sculpting, or organic modeling skills to produce high resolution and game resolution models
Superior eye for light, shade, color, form and detail
Excellent texture creation skills with a strong understanding of modern shader usage
Experience working with next gen Real Time Shaders and Texturing workflows
Highly proficient with industry standard 3D software like Maya, 3DS Max, Softimage, ZBrush, Substance Designer and Adobe Creative Suite tools
Highly organized with excellent spoken and written communication skills
Excellent Time Management skills, Creative Process and Production Process skills
Experience working with large and diverse teams while working at scale is a plus
Experience working on FPS or sci-fi games is a plus
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
Create Best-in-Class hard surface, industrial design or organic 3D models and texture maps
Take ownership of the content and work through to completion
Constantly improve and advocate for best in class content creation and production practices
Collaborate with peers to build the best game experience possible
Create highly optimized content for real-time rendering
Follow all technical guidelines and performance requirements
Work in ambiguity while still delivering timely and high-quality results
Actively seeks out, incorporates and provides feedback
Highly motivated and contributes to a positive working environment
The Jr. Pipeline Artist will work with the team in the development and support of the studio's global pipeline. The role also includes monitoring/wrangling the global renderfarm.
Work with Pipeline Lead to ensure that implementations are consistent with overall Software department strategy.
Work with production staff monitoring/balance the global render resources.
Maintain core pipeline systems
Design, develop, and support tools and processes which extend and enhance the pipeline
Interface with pipeline staff in order to solve production issues
Write clear documentations for tools/scripts including video tutorials.
- High School Diploma/GED or its equivalent require.
- A Bachelors degree in computer science, math or engineering is strongly preferred
Proficient in python 2.x/3.x
Understanding of renderfarm management software: Deadline, Qube, Backburner, etc
Proficient with one or more software APIs: Maya, Houdini, Nuke, Shotgun, Deadline
Basic understanding of production processes for CGI production is preferable.
Must be able to work collaboratively with other developers, in a co-ordinated manner, on the same product.
Experience with Visual Effects Asset Management System design or development is a plus.
Experience with PyQt or PySide is a plus.
Experience developing on Windows is a bonus
(Usa-Ny-New York) Brand Marketing Manager Lead, Emerging Artist Marketing And Music Industry Marketing, Youtube
Whether you're on a consumer product (like Gmail, Search, Maps, Chrome, Android) or a business product (AdWords, AdSense, DoubleClick, Analytics), you take part in a complete marketing experience as you lead every facet of the product's journey. From determining positioning, naming, competitive analysis, feature prioritization and external communications, you help shape the voice of the product and help it grow a loyal consumer base. This means you work with a cross-functional team across sales, corporate communications, legal, webmasters, product development, engineering and more. In this role, you'll be involved with product marketing strategy from beginning to end.
YouTube are building out Artist Marketing Programs and are focused on being a great partner to labels, managers and artists to be helpful in helping breaking acts.
As a Brand Marketing Manager Lead, you will be a creative, strategic, hands-on leader who will help define the future of our artist marketing programs and how we communicate them to both our consumers and our partners. You’ll have the opportunity to work across a wide-range of artist marketing efforts, including our emerging artist program (Artist On The Rise), new product launches and Music industry facing communication and activation. You will work internally with a cross-functional team across product, label relations, artist relations, communications, legal, media, social and externally with labels, artists and managers.
Know the user. Know the magic. Connect the two. At its core, marketing at Google starts with technology and ends with the user, bringing both together in unconventional ways. Our job is to demonstrate how Google's products solve the world's problems--from the everyday to the epic, from the mundane to the monumental. And we approach marketing in a way that only Google can--changing the game, redefining the medium, making the user the priority, and ultimately, letting the technology speak for itself.
Be a key marketing leader to lead brand and creative efforts across all YouTube’s work with Emerging Artist Marketing and Music industry marketing.
Lead the creative vision and execution for the voice and visual expression of the YouTube brand in artist and music industry marketing.
Conceive and create communications across all mediums.
Build deep and immersive partnerships with label marketing counterparts, managers and artists.
Work closely with with designers, writers, marketing managers and product leads, as well as third party agencies.
- Bachelor's Degree or equivalent practical experience.
- 6 years working in brand, creative, marketing and business-building roles, including senior-level experience driving brand strategy and creative execution
Experience with hands-on development of creative campaigns.
Marketing experience working with talent and management.
Experience reviewing creative, directing agency partners, developing toolkits and executing brand marketing tactics.
Strategic understanding of brand architecture, brand development, brand management, insights development and marketing processes.
Ability to build strong, collaborative relationships with a diverse range of internal and external partners and proven ability to consult at multiple levels of the organization.
Effective analytical and communication skills, at ease working with unstructured information and data to consult business decisions.
At Google, we don’t just accept difference - we celebrate it, we support it, and we thrive on it for the benefit of our employees, our products and our community. Google is proud to be an equal opportunity workplace and is an affirmative action employer. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity or Veteran status. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you have a disability or special need that requires accommodation, please let us know.
To all recruitment agencies: Google does not accept agency resumes. Please do not forward resumes to our jobs alias, Google employees or any other company location. Google is not responsible for any fees related to unsolicited resumes.
Sticker Mule is the internet's favorite printer. We're a remote team spread all over the world, including 8 countries.
Our team from top to bottom makes growth a top priority and it's ingrained in our company culture. But most importantly, we just enjoy making customers happy and having fun while doing so.
Why you'll like working here:
1.Customers love our service and tell us all the time!
2.We offer flexibility in your work day.
3.We work at a sustainable pace to foster a non-stressful work environment.
4.We enjoy monthly team outings at local breweries and restaurants.
See more about our teams here
The production artist assists in the creation of proofs and production artwork to ensure timely and accurate artwork preparation.
1.Assists proofing team in the creation of proofs and production artwork.
2.Monitors the artwork backlog to maintain fast turnaround.
3.Responds to questions from the proofing team regarding complicated artwork tasks.
4.Communicates with customers during the proofing process as necessary.
5.Handles priority proofing tasks as requested by customer service.
6.Manually fixes artwork when necessary.
7.Addresses all artwork related customer inquiries and complaints.
8.Identifies and recommends opportunities to improve the proofing process.
1.Expert in Adobe Illustrator and Photoshop.
2.Excellent written communication skills.
3.Must be in the Boulder/Denver area.
Pay & hours & benefits
- $18 /hr
2.8 am – 8 pm MST
This is a rotating schedule that works in two week increments as follows:
Week one: Monday, Tuesday, Friday, Saturday
Week two: Sunday, Wednesday, Thursday
3.Health & dental insurance
4.Work from home
Download this file before proceeding to the application.
PSI Pax is currently recruiting for a Graphics Artist to support our government customer in St. Inigoes, MD.
Essential Job Functions &
Provides drafting, illustration and graphical design support.
Participates in Integrated Product Team (IPT) meetings and determines requirements for graphics and graphical representations to be integrated into project, program and Division level deliverables.
Develops display materials, coordinates limited reproduction and large production runs of printed materials, brochures, poster displays and framing requirements, as well as provides web designing expertise for project sub-sites on a limited, as needed basis.
Designs, develops, and produces interactive multimedia products utilizing various technologies including digital video/photograph capture and non-linear video editing.
Coordinates with external vendors in the procurement of logo-centric products, including but not limited to signage, apparel, and office supplies.
Performs quality control on documentation.
Outstanding written communication skills
At least two (2) years' experience performing the foregoing functions.
Experience with Microsoft (MS) PowerPoint and Word.
Ability to obtain Secret level clearance.
Technical writing experience in a DoD environment.
- BS or BA degree in Graphic Arts, Design or another graphics-related discipline.
In addition, U.S Citizenship is required. Applicants selected will be subject to a government security investigation and must meet eligibility requirements for access to classified information and be able to obtain a DoD government-granted security clearance. Individuals may also be subject to a background investigation to include but not limited to criminal history, employment and education verification, drug testing, and creditworthiness.
PSI Pax is an Equal Opportunity/Affirmative Action Employer. Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, age, national origin, marital status, disability, protected veteran status, sexual orientation, or genetic information.
PSI Pax is an E-Verify Participant
Techincal Artist 2
The Mixed-Reality Studios team is looking for software experience pioneers to help create new products to transform the Modern Workplace.
Our team uses deep customer research, observation, and understanding paired with design thinking to concept, build, and ship products that will improve the way people get work done each day and help them break free from the limits of our current work environments.
We aspire to use our Mixed-Reality technologies and platform, including Hololens and VR devices, to augment and enhance the professional lives of workers around the world, empowering them to achieve more.
We are looking for a Technical Artist who wants to live at the intersection of technology and art, with the aesthetic skills to understand what needs to happen, and the art and technical skills to make it so. The Technical Artist's job is enabling artists to work more creatively and efficiently as well as deliver high quality visuals and experiences as needed.
Strong communication, interpersonal, organizational, and collaboration skills across multiple disciplines - this role works with developers, designers, and artists.
Collaborative and self-motivated; able to both partner effectively with others while also making smart, strategic decisions and working independently
A fundamental understanding of digital art processes and production – how do artists work? How can we make their lives easier and unleash their creative potential?
High capacity to learn new tools and process.
3+ years as professional technical artist or equivalent experience
Deep understanding of the technical requirements of real-time content development
AA/BFA preferred, or at least can demonstrate through portfolio an industry standard level of art, communication skills and professional maturity.
Please submit a portfolio for review
Proficient with various professional 3D software packages for asset content production (ex: 3DSMax, Maya, Houdini, Modo, Motion Builder, Zbrush, Mudbox, Photoshop, etc.)
Working knowledge with 3D Asset modeling and UV creation
Coding, workflow tools, and script authoring experience that has reduced the cost of in-house or outsourced content production and pushed creative iteration.
Experience with coding optimized shaders
Tool development in C++ and Python
In depth knowledge of software and real-time lighting and texturing techniques
Expertise with Unity or other popular game engines
Experience with performant real-time Visual Effects and Post Effects
Experience with Character Rigging and Animation production
Virtual or Augmented Reality development experience
You are comfortable dealing with complex art problems in an ambiguous and undefined space.
Extraordinary communication/presentation skills that sell the vision and design story to fellow team members, external partners, and product management.
You love getting the details right.
You can easily work well within a larger art team and inspire those around you.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
The Technical Artist is responsible for executing the artistic vision of the project and applying their experience directly to the creation of solid artist-driven workflows, automation tools, content pipelines, and asset management that are vital for the art team to deliver highest quality industry content.
Additionally, the Technical Artist needs to be able to work in multiple areas of the art department and can understand the needs of each unique area.
Responsible for identifying, implementing, or inventing the correct technical approach to be able to render the Art Director's vision on target.
Be a positive and creative force in the team.
Proactively share information with the technical art staff across the organization to improve the craft and accelerate growth.
Provide unique solutions to improve the creative process in a collaborative environment.
Support the content creation teams with tools, workflow, and pipelines to aid generation and implementation.
Create task lists & estimates as well as milestone documentation for the Art Team.
Artist Intern - Chicago
Everi (www.everi.com) is a leading supplier of technology solutions for the casino gaming industry. Our Company provides casino operators with a diverse portfolio of products including innovative gaming machines that power the casino floor, and casino operational & management systems that include comprehensive, end-to-end payments solutions, critical intelligence offerings, and gaming operations efficiency technology. Everi's mission is to be a transformative force for casino operations by facilitating memorable player experiences, delivering reliable protection and security, and striving for customer satisfaction and operational excellence.
We are proud to be the gaming industry's single source provider of payments, games, and intelligence solutions that POWER THE CASINO FLOOR.
Twitter - @everi_inc / @EveriTalent
Instagram – everi_inc / EveriTalent
YouTube – Everi Holdings Inc
LinkedIn - www.linkedin.com/company/everi
Facebook - www.facebook.com/EveriTalent
This position can be based in our Chicago Office
PLEASE INCLUDE YOUR PORTFOLIO link.
Ability to create realistic digital animations and illustrations.
Ability to work collaboratively with artists and programmers.
Participate in concept sketching, artistic design and animation for casino games.
Perform other related duties as assigned.
Candidate must be currently enrolled in a degree-granting program.
Experience required in Adobe Illustrator, Photoshop, Adobe After Effects, Flash, Anime Studio, Particle Illusion and 3D skills a plus.
Traditional art training in realistic illustration style, cartooning, background art, and typography is preferred.
Experience with GUI design.
Skill, knowledge and understanding of multimedia design, production and implementation.
Skills in the utilization of specified computerized graphic design programs.
Ability to learn new technologies.
Everi is an Equal Opportunity Employer. All qualified applicants and employees will be afforded equal employment opportunities without discrimination because of race, creed, color, national origin, sex, age, disability, marital status, or any other characteristic or class protected by federal, state, or local law.
For All External Staffing Agencies
Everi does not accept agency submittals. Please do not forward resumes to our Executive team, Management team, or any current Everi employee for review without proper approval. Everi is not responsible for any fees related to unsolicited resumes.
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