Exhibit Builder Job Description Sample
Senior Exhibit Designer
The California Academy of Sciences seeks an innovative and energetic Senior Exhibit Designer to join the Academy's outstanding Exhibit Studio team. You'll lead design efforts to produce engaging exhibitions and visitor experiences, and will collaborate with scientists, educators, artists, builders, technologists, and other internal and external partners. This position reports to the Senior Director of Exhibits and Architecture.
Who are we looking for? You bring a sophisticated, modern design sensibility and a collaborative approach to your work. You champion your ideas, build on the ideas of others, and cultivate rapport with colleagues. You're ready to work on challenging and rewarding projects to engage the Academy's audiences with natural history and living collections, the latest research on biodiversity, and science- based sustainability solutions. You have experience as the design lead on complex projects for museums, exhibit design firms, or related entertainment‐ oriented settings. What are you looking for? We offer a collaborative environment where you'll have a high level of creative input, work with talented colleagues, and see the results of your work in a forward-thinking museum and beyond.
The California Academy of Sciences welcomes people of all backgrounds, identities, and beliefs to join us in achieving our mission to explore, explain, and sustain life on Earth. We place diversity, equity, and inclusion at the heart of our recruiting efforts and strive to build a culture centered on mutual respect, equal treatment, and the opportunity to succeed.
ESSENTIAL DUTIES & RESPONSIBILITIES:
Serve as lead exhibit designer on assigned projects: envision, articulate, and advocate for creative design solutions that present scientific content in innovative and memorable ways to diverse audiences.
Collaborate and coordinate with exhibit content developers, project managers, graphic designers, media designers, and others on exhibit design, media and interactive design, fabrication, and implementation.
Develop sketches, models, and detailed design packages from concept through schematic to construction/fabrication drawings.
Collaborate with design and content teams to prepare design presentations for key project milestones (10%, 35%, 65%, Final Design).
Function as primary liaison with external/contract design resources as needed
Translate and communicate visually to a wide variety of people including fellow designers and exhibit builders in order to effectively execute the vision for an exhibition.
Work with aquarium biologists and engineers to develop designs for live animal display habitats, containment, and life support systems.
Develop design strategies that align with project schedules and budgets, evaluating and proposing alternatives as necessary to help solve budget or technical challenges.
Review and comment on shop drawings and visit fabrication facilities, as necessary, to ensure designs are understood and executed properly.
Manage all design documents and maintain organized files for project records and distribution to team members.
Coordinate and facilitate meetings as necessary to ensure the continuing progress of the project.
Meet regularly with the Director of Exhibits to discuss design ideas and provide status of projects.
Follow and contribute to the Academy's exhibit development process and complete work in a timely manner to meet schedules and budgets.
Participate in professional development opportunities to stay informed of trends in the museum and design fields, learn from and share knowledge with colleagues, and build relevant partnerships.
Follow all Academy safety regulations
Perform other duties as assigned
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required.
EDUCATION and/or EXPERIENCE:
A qualified candidate will have a combination of the following experience and/or equivalent education:
Bachelor's degree (BS, BA) or equivalent from four-year college in architecture, design, or other related field.
8-10 or more years of design experience focused on developing and translating vision into high- quality guest or audience experiences in museums, entertainment, or similar industries.
Exhibit design experience for natural history museums, aquariums, or zoos.
Experience developing highly interactive and/or technical museum exhibit components.
Strong track record of leading design for complex projects with diverse teams, tight deadlines, and marketing-driven grand openings or release dates.
KNOWLEDGE, SKILLS & ABILITIES:
The ideal candidate will possess a combination of the following knowledge, skills, and abilities:
Knowledge and ability to create, read, and understand design and architectural drawings and specifications.
Advanced knowledge of AutoDesk (CAD) and/or Vectorworks (CAD). Knowledge of Adobe Creative Cloud and SketchUp or other 3D modeling tools strongly desired.
Comfortable using Microsoft Office, Google Apps, and other collaboration tools to create, manipulate, and share documents, spreadsheets, and other digital assets.
Knowledge of techniques to safely and effectively display valuable museum specimens and artifacts.
Well versed in techniques for integrating lighting, interactivity, and media to create unique visitor experiences.
Ability to interact and work respectfully with a wide diversity of people and to build consensus.
Ability to manage work on several projects simultaneously and deliver the design of moderate to large projects within established timelines and budgets.
Ability to communicate with stakeholders and non-designers as well as other designers to effectively convey design ideas and concepts and direct the development of design packages.
Ability to accept and incorporate feedback from colleagues and supervisors.
Ability to create exhibit experiences that are intellectually and emotionally Exhibits should have a "fun" or "Wow!" factor that will drive attendance to the Academy.
Ability to read and interpret documents such as safety rules, operating and maintenance instructions, and procedure manuals. Ability to write routine reports and correspondence. Ability to speak effectively before groups or individuals. Bilingual (spoken and/or written) in Spanish, Cantonese, Mandarin, or other non-English language preferred.
PHYSICAL DEMANDS & WORK ENVIRONMENT:
The physical demands and work environment described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. While performing the duties of this job, the employee is frequently required to stand, sit, walk, and reach with hands and arms, and talk or hear. Must be able to lift 30 lbs. Must be able to perform repetitive motions 50% of the time.
Please submit your cover letter and resume online at http://calacademy.snaphire.com Note that the recruitment timeline for positions vary and depend on many factors, so it is impossible to accurately predict when a position will close. We appreciate your patience during this process. No phone calls please.
The California Academy of Sciences will consider for employment all qualified applicants with criminal histories in a manner consistent with the requirements of the San Francisco Fair Chance Ordinance (SF Police Code, Article 49).
The California Academy of Sciences is an Equal Opportunity Employer and is committed to ensure that all employees and applicants receive equal consideration and treatment, regardless of race, color, creed, gender (including gender identity or gender expression), religion, marital or domestic partner status, age, national origin or ancestry, physical, mental or medical disability, sex, sexual orientation, citizenship, military service status, veteran status, or any other characteristic protected by state or federal law or local ordinance.
The California Academy of Sciences is a non-smoking facility. There is also no smoking in Golden Gate Park.
Job Title: Maintenance Technician
Reports To: Director of Exhibit Production
Creation/Revision Date: April 9, 2018
Position is responsible for maintaining, servicing and conducting repairs on exhibits and related equipment. Performs a variety of semi-skilled duties in the areas of electronics, carpentry, painting, plastering, machine servicing, or electrical. Complies with all established safety guidelines and procedures.
ESSENTIAL DUTIES AND RESPONSIBILITIES:
Must adhere to the Museums policies and procedures.
Perform minor building, HVAC, plumbing, electrical, carpentry and painting repairs as necessary.
Maintain technical logs and records all relevant data as appropriate.
Implement preventative maintenance measures as necessary on tools and equipment.
Maintain inventory of supplies and tools.
Respond quickly in the event of an emergency and notify appropriate personnel.
Perform duties in compliance with positions safety guidelines and OSHA regulations.
Maintain a clean, safe, hazard-free work environment within area of responsibility.
Maintain positive work relationships and exhibit team work and collaboration with all levels of Museum staff.
Occasional duties include some building maintenance and repair work.
She/he works collaboratively with other technicians and management staff from both internal and external crews.
Performs other duties as assigned.
EDUCATION and/or EXPERIENCE
High school diploma or technical certificate required and a minimum of one (1) years experience performing general maintenance duties (plumbing, electrical, HVAC and other general facility repairs) or an equivalent combination of education and/or experience.
KNOWLEDGE, SKILLS AND ABILITIES
Must possess excellent hand/eye coordination as well as close vision.
Must be able to read, understand and interpret plans diagrams and drawings.
Ability to work flexible schedules, including nights, weekends, and holidays as required.
The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
While performing the duties of this job, the employee is regularly required to sit; use hands to handle, or feel; and talk and hear. The employee is required to stand and walk for prolonged periods of time, along with climbing and reaching with hands and arms. The employee must occasionally lift and/or move from to 50 to 70 pounds. Specific vision abilities required by this job include close vision, distance vision, color vision, peripheral vision, depth perception, and ability to adjust focus.
Must be able to work in high and low/ places, be near fiberglass insulation and work under sinks and cabinets.
The work environment characteristics described here are representative of those as employee encounters while performing the essential functions of this job. Work is performed both indoors and in outdoor settings.
Ptmsc, Marine Exhibit Educator
The project, Inspiring Conservation of the Salish Sea Through Collective Impact, uses the following interventions to conserve and protect the Salish Sea through collective action: 1)Education: Providing hands-on high quality K-12 science education to local students in economically disadvantaged schools.2)Exhibits:
Providing meaningful informal science education through the operation, interpretation, and upkeep of our two exhibit halls.3)Volunteers/Outreach: Providing engaging volunteer opportunities for people of all ages and backgrounds, including participation in citizen science projects. Also providing outreach to the community through tabling events, beach clean-ups, and social media.The service cohort consists of four members with specific focus areas:
Natural History Exhibit Educator, Volunteer Program Educator, Citizen Science Educator, and Marine Exhibit Educator. All four members will implement programs that relate to the above interventions.During their term of service members will spend approximately 40% of their time in PTMSC's exhibits providing interpretation to visitors, support for volunteers, and exhibit upkeep; 30% preparing for and providing science education programs; and 30% on position-specific projects, volunteer outreach, training, and support. The distribution of time will vary throughout each member's term depending on local school calendars, seasonal changes in exhibit hours, and seasonal demands of specific projects.Member projects will use place-based conservation strategies to address unmet needs in our community, including the need to raise public awareness and engagement in conservation efforts and the need to provide engaging volunteer opportunities and high-quality hands-on education to improve science and ocean literacy of students in our economically disadvantaged community.This posting is for the Marine Exhibit Educator position; this position is contingent upon funding.
Uniforms provided and required . Service Areas :
Education , Environment , Children/Youth , Community Outreach . Skills :
Community Organization , Teaching/Tutoring , Education , First Aid , Leadership , Public Speaking , Computers/Technology , Team Work , General Skills , Environment , Writing/Editing.
Exhibit Project Manager
The Planning & Design team is looking for an experienced Exhibit Design Project Manager - a creative collaborator with a skillset rooted in exhibit design and fabrication. Reporting to the VP of Planning & Design this role will be responsible for managing a wide range of exhibit and interior architecture projects. The ideal candidate will have a strong design background and be capable of managing workflow from concept through production for all facets of exhibit and interiors projects including: all exhibit components, graphics, furniture and finishes, multimedia, and live aquatic displays. A natural leader and strong communicator, the role will proactively develop and maintain relationships with design team members, internal stakeholders, cross-functional partners and external agencies.
Collaborate closely with VP Planning & Design, as well as Directors of Exhibit Planning & Design and Fabrication & Operations to translate project vison and goals into successful project execution.
Shepherd projects and teams through all phases of project execution from Concept through Construction with a focus on managing relationships to maximize design quality and resources, taking either a leadership or management role, depending on project.
Focus on team building and team process both within design team comprised of 3-D and 2-D designers, developer, multimedia, and exhibit fabricators, and with cross-functional teams including Animal Curators, Facilities, Marketing, Development, Conservation, and Guest Engagement.
Simultaneously manage multiple design, construction, and operational projects of varying scales typically from $10,000 to $500,000, with larger projects up to $5M. Manage the workflow of exhibit projects. Provide excellent service and innovative creative solutions that are timely, effective and aligned with specified budgets and timelines.
Manage external project teams of designers, consultants, vendors and contractors
Effectively lead projects in construction by managing budget, schedule, and quality. Act as General Contractor for the project by contracting directly with vendors and subcontractors or as Owner's Rep with an external General Contractor.
Develop and maintain relationships with exhibit are architectural vendors to maximize innovative, quality, timely and economic design solutions.
Bachelor's Degree or equivalent experience in Exhibit Design, Architecture, Interior Design or related field
Minimum of 8 years progressive work experience managing projects ranging from $10,000 to $500,000, preferably in an institutional setting of zoo, aquarium, or museum
Facility with AutoCad, Vectorworks, Sketch-up or similar drafting and modeling software as well as Microsoft Office Suite
Strong visual, written and oral communication skills
Cover letter submission required
Project portfolio submission preferred
The National Aquarium is committed to diversity and invites individuals who bring a diversity of culture, experience and ideas to apply.
ABOUT OUR WORK ETHIC
The work environment at the National Aquarium is high-energy and high-performance. The pace is very fast, and change is constant. In those ways, it is not like a more traditional nonprofit workplace where work responsibilities might be fixed and unchanging, or expectations unclear. Here, we hold ourselves to very high expectations. It is a stimulating workplace that attracts unique and energetic people. It's also a culture of continuous improvement, which means we're constantly seeking to move from good to better to best.
The reason for this is the urgency is our mission. We are focused on changing the way humanity cares for our ocean planet. Our mission and communications are rooted in evidence-based science. We are at the center of Baltimore's renaissance, a major player in restoring its iconic Inner Harbor, and deeply committed to inspiring our guests to become "hope-filled conservationists" on a national and international scale.
If you believe this is the kind of environment where you could thrive, we want to we want you on our team. If your talents and our culture are a match, you will grow in ways you never imagined.
ABOUT THE NATIONAL AQUARIUM
Recently named one of Baltimore's Best Places to Work, the National Aquarium opened in 1981 as a nonprofit aquatic education and conservation organization, the jewel of the city's Inner Harbor redevelopment. SmartCEO Magazine honored the National Aquarium with the Healthiest Workplace award and the Corporate Culture award in 2016. With a mission to inspire conservation of the world's aquatic treasures, the Aquarium is consistently ranked one of the nation's two top aquariums and has hosted over 51 million guests since opening.
Today, the National Aquarium builds on a 36-year history of local, regional and global conservation initiatives that provide real solutions for protecting marine life, ecosystems and aquatic communities. Its Animal Rescue team has rescued, rehabilitated and released hundreds of marine mammals and endangered sea turtles throughout the Mid-Atlantic region. Its Animal Welfare and Science teams participate in important research efforts to confront pressing ocean conservation issues and advocate for smarter policies at local, state and federal levels. Through education, research, conservation action and advocacy, the National Aquarium is pursuing a vision to change the way humanity cares for our ocean planet.
HOW TO APPLY
Interested and engaged applicants should apply through our website http://aqua.org/jobs. Requests for reasonable accommodation can be made by e-mailing HR@aqua.org.
Museum of Science, Boston
Responsible for developing 3-D design solutions under the direction of senior design staff from conception to implementation for large and small permanent, temporary, and traveling exhibits as assigned. Designs include layout, environment, structures, cabinetry and interactives. Uses necessary art and preparation skills to produce required models, prototypes, sketches, or renderings for communicating design concepts with others. Integrates 2-D graphic elements and technical design elements (mechanical, electrical, other moving parts) into concepts and structures. Collaborates with team members, senior design staff, managers, other Museums, and members of the community to develop and produce exhibits according to the goals of the project, meeting the needs of our broad visitor audience, on time and within budget. The desired end result is the creation of engaging, attractive, accurate, accessible and relevant exhibits that effectively communicate their intended messages to a wide audience and that reflect the advice and counsel of visitors, Museum staff, and outside experts.
Provides a supporting role for 1 to 2 major permanent or temporary projects annually with budgets ranging from $100,000 to $3,000,000. Size may range from 500 to 12,000 square feet.
Provides design services for 5 to 10 minor exhibit projects with budgets ranging from $1000 to $100,000 and sizes up to 500 square feet.
Creates layouts for 2-5 temporary installations per year.
This position is grant funded, full-time, 40 hours/week.
Director of Design and Production
Bachelors of Science or Arts degree preferred.
Three (3) years or more of industrial design, theater design, interior design, or exhibition design experience.
Design skills including knowledge of drafting, Computer Aided Design (VectorWorks preferred)
Experienced in use of Adobe Illustrator and Photoshop or similar software.
Demonstrated art skills ie sketching and computer renderings
Ability to integrate 2-D design elements into a 3-D design concept and structures.
Demonstrated ability to be an excellent communicator, take direction well, and work creatively and productively on teams.
Basic knowledge of use of shop hand tools, construction of 3D models for presentations, knowledge of materials, and shop construction techniques.
Benefits for full-time, non-exempt (hourly) staff include: free parking, T accessibility, 15 vacation days, 12 holidays, 5-10 sick days, medical, dental, and vision insurance, short- and long-term disability, life insurance, retirement and savings plan, health care/dependent care flex spending plan, employee discounts, employee referral program, tuition assistance, professional development, direct deposit, free admission, free Duck Tours, discounted movie passes, and much more!
The Museum of Science is fully committed to Equal Employment Opportunity and to attracting, retaining, developing and promoting the most qualified employees without regard to their race, gender, color, religion, sexual orientation, national origin, age, physical or mental disability, citizenship status, veteran status, or any other characteristic prohibited by federal, state or local law. We are dedicated to providing a work environment free from discrimination and harassment, and where employees are treated with respect and dignity.
No phone inquiries, please. Qualified applicants will be contacted within two to four weeks of initial application.
Set And Exhibit Design Adjunct Faculty - Ai Hollywood
The Set and Exhibit Design department at the Art Institute of California – Hollywood is designed to prepare undergraduate students to seek entry-level career opportunities within versatile and dynamic professions, such as: film, video, television, theme park design, museum, and retail display. Adjunct (part time) faculty instruct students to apply Set and Exhibit design skills, theories of design, and design processes to develop creative and meaningful solutions for temporal spaces. We are seeking individuals to teach within the specialized areas of Lighting, Painting, Technical Design and Drafting.
The part time instructor facilitates meaningful learning of the course competencies in the curriculum and proactively supports all facets of the learning environment. S/He provides education through learning-centered instruction that will enable graduates to fulfill the evolving needs of the marketplace. S/He encourages a culture of learning that values mutual responsibility and respect, life-long learning and ethics as well as personal and professional development. This position is part time/adjunct only. Incumbent must assure that the DCEH philosophy: quality services to clients; development, growth, involvement, and recognition of employees; sound economic principles; and environment which is conducive to innovation, positive thinking and expansion - is considered in carrying out the duties and responsibilities of this position.
Key Job Elements
Provides competency-based education which aligns with the DCEH Model of curricula as well as supports the DCEH style of system delivery.
Designs and delivers class instruction through the development of instructional plans to meet course competencies, the development of activities which support lesson objectives, and (in the case of online instructors ONLY) delivers the instruction as approved.
Enables the achievement of pre-described exit competencies for student achievement and evaluation of learning by providing instruction which fosters competencies and establish student performance criteria and evaluation.
Delivers learning-centered instruction by establishing a classroom environment conducive to learning and student involvement as well as effectively planning and preparing for classes and student success.
Promotes student success by showing flexibility in style and work schedule as well as exhibiting a passion for teaching and students and engaging students in the learning process.
Manages the learning environment through keeping accurate records, submitting grades and other reports on time, and enforcing school/campus academic and attendance policies.
Contributes to a learning culture by participating on curriculum and system task forces, supporting local campus events such as orientation and graduation, and participating in various other workshops and meetings.
Relates professional/life/industry experience to learning by the continuation of professional/technical skills development, the introduction of industry perspective into courses, and the active awareness of professional/industry trends and opportunities.
Dean of System-Wide Programs, Academic Department Director
Academic affairs department, other school/campus functional areas, curriculum task force and other committees, other faculty, and students
Master's degree required.
Zero to two years experience in instruction or formalized education process, preferably in a post-secondary or college institution.
Membership in a professional association tied to area of instruction preferred.
Excellent verbal and written communication skills including the ability to build successful relationships with student populations.
Outstanding conflict resolution skills.
Demonstrated time management and detail-oriented skills
Computer based skills (i.e., software, analytical, and report writing skills )
Ability to work effectively under pressure and to meet frequently occurring deadlines.
Ability to develop a professional rapport with diverse school/campus constituents.
Ability to develop and complete projects without continued direct supervision
Ability to learn from students' participation, demonstrates fair and consistent behavior in all matters, and shows compassion without being ineffectual
Special Skills needed:
Lighting: lighting console, lighting grid, lighting concepts for TV, film, or theatre
Painting: scenic painting techniques, texture, surfaces
Technical: woodworking, scenic fabrication, materials knowledge, basic stagecraft
Drafting: hand drafting
Computer Software: Vectorworks, Sketchup
Work Environment & Notice
The work environment characteristics described here are representative of those an employee encounters while performing the essential functions of this job. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform the essential functions. The term "qualified individual with a disability" means an individual with a disability who, with or without reasonable accommodation, can perform the essential functions of the position. While performing the duties of this job, the employee is regularly required to communicate professionally in person, over the telephone, through email and other electronic means, move about the office or school, handle various types of media and equipment, and visually or otherwise identify, observe and assess. The employee is occasionally required to lift up to 10 pounds unless otherwise specified in the job description.
The intent of this job description is to provide a representative and level of the types of duties and responsibilities that will be required of positions given this title and shall not be construed as a declaration of the total of the specific duties and responsibilities of any particular position. Employees may be directed to perform job-related tasks other than those specifically presented in this description.
DCEH is an Equal Opportunity Employer. Employment decisions are made without regard to race, color, religion, national or ethnic origin, sex, sexual orientation, gender identity or expression, age, disability, protected veteran status or other characteristics protected by law.
DCEH is a Veteran Friendly Employer.
Exhibit Interpreter I - Marine Museum
Job Summary Benefits Supplemental Questions
ATTENTION: Due to the large number of qualified applicants for positions of this type, this job announcement will close at 11:59 pm Eastern Time on either: (A) The closing date listed above or (B) The date that 40 applications are received; whichever occurs first. If the announcement closes on the date that 40 applications are received, all applications submitted by 11:59 pm that day will be given consideration, including those in excess of 40.
We encourage applicants to apply as soon as possible to ensure their applications are submitted before the announcement closes. We will not consider applications which are late due to the announcement closing once the above number of applications is reached.
Part-time position, Grade 18. No benefits.
Hours of position: 9:00 a.m.
5:00 p.m., Sunday
Saturday (Availability seven days a week on a flexible part-time schedule).
Leads or assists with school tours, youth programs, adult programs, and special events, and assists with planning and implementation of educational programs. Responsible for the security of the exhibits and the safety of the visitors. Position reports to technical supervisors.
Essential Job Functions/Other Duties/KSA:Conducts tours and programs on exhibits at the Calvert Marine Museum and/or the Chesapeake Beach Railway Museum.
Works with Girl Scout overnight programs.
Oversees security of the exhibits, conduct of visitors and general upkeep of exhibit areas.
Other Job Duties (Duties listed are not intended to be all inclusive nor to limit duties that might reasonably be assigned.)
Demonstrates maritime skills as needed.
Performs related work as required.
Knowledge, Skills, and Abilities (These are pre-employment KSA that apply only to Essential Job Functions.)
- Paleontology, estuarine biology, maritime history, and/or railway history.
Communicate effectively to large groups.
Maintain neat appearance.
Climb steep ladders.
Stand and walk for long periods of time.
Deal effectively with the public.
Required Qualifications (Note: Any acceptable combination of education, training and relevant experience that provides the above knowledge, skills, and abilities may be substituted on a full-time year for year basis.)
Training and/or Education:
High school diploma or GED equivalent.
Course work or six months experience in a related area.
Licenses or Certificates:
Subject to background investigation.
Must be 18 years of age or older.
Requires long periods of standing, frequent walking indoors, repeated bending, crouching, stooping, stretching or reaching; recurring lifting of objects up to 49 pounds.
Subject to work evenings and weekends.
Accommodations will be made for individuals with disabilities upon reasonable notice.
County application required.
So youre a talented professional looking for your next move. A place where you can spread your wings and connect with a whole new kind of opportunity.
We could be that place. Were Mirror Show Management and talented people are the lifeblood of our company. Whats more, were a door into an industry you probably never consideredthe amazing world of tradeshow exhibit design.
A Creatively-Driven Industry
Think about it. A great exhibit is all about standing out. And delivering new experiences that will intrigue attendees and turn them into fans of your clients brand. Youve got to grab a persons attention and immerse them in color, sound, activities and messaging that really connect.
At MSM, youll be on a project team working for some of the worlds coolest brands, including PepsiCo, Capital One, Cisco and Johnson & Johnson. We collaborate with them and their advertising agencies to make sure that what we create is world class in every way. So you can unlock your potential and keep growing. Fact is, some of our top people started out answering the phone.
Not for Everyone.
We wont kid you. Ours is a tough, competitive, deadline-driven industry. Professionalism, maturity, teamwork and dedication are an absolute must. At times, you may have to work harder than you ever have before. And, yes, youll need to do it all with a smile.
Know this, too. We are a values-driven organization. And our standards are incredibly high. There are five and we take every one very seriously:
Is a giver, not a taker
Will do anything for our customers
Has a positive attitude and always finds a way
Thrives in a demanding environment
Always does the right thingeven when no one is looking
If this doesnt sound like you, we urge you to not waste your time and ours by applying. But if it does, and you have the qualifications listed below, plus a desire to join a fascinating industry at a really great company, please drop us a line.
But do it fast. We need more amazing people now!
The Exhibit Detailer provides the blueprint for the trade show exhibit construction process. Detailers work with Design to develop the production plans, creating the instructional drawings that are necessary to understand how to actually construct the trade show exhibit. The Detailer is responsible for interpreting the design in accordance with the limitations imposed by crating, and the necessity in the industry for fast assembly and dismantle of trade show exhibit components. At this phase of the process, Detailing adds value to the design through construction methods without compromising the designs aesthetics.
The ideal candidate has the ability to think in 3D
To visualize how exhibit properties are built and is able to translate those ideas to reality using AutoCAD.
2- 4 year Degree in a creative field like Industrial Design, Interior Design or Architecture preferred
Construction knowledge (plywood construction) or experience in an equivalent industry (cabinets, kitchen, bath)
Minimum 3-5 years AutoCAD 2D and 3D (or other relevant CAD software)
At MSM, we use AutoCAD Architectural 3D exclusively knowledge of Solidworks , Inventor, 3DS Max or similar is a start but must be able to learn and use AutoCAD 3D
CNC router programming experience preferred
Will train as needed, detailers program their own work
Knowledge of cabinet fabrication preferred
Trade Show experience preferred
Trouble shooting / problem solving skills with the ability to work collaboratively
Working knowledge Microsoft Office/ Excel
Effectively uses a variety of written and oral communication methods
Must be a highly motivated self-starter
Must have a sense of urgency to obtain results, consistently meet deadlines and produce accurate work, etc.
Properties Assists with the planning of a project, including drawings for construction of new properties, estimating, utilities and set up. Works with the Warehouse to assist in property coordination. Compiles barcoded property lists, planning the order for on-site utilities/ networking, coordination of structure set up and post-show evaluation.
AutoCAD Drawing- Create and update existing production plans. Create drawings for show approval and utility layouts. Create construction drawings including BOM and CNC programming for in house use (Warehouse, Wood shop, Graphics). Create drawings for use by outside vendors. Design and engineer hanging sign structures. Set up drawings for on-site coordination. Draw and maintain current properties for Bar Coding including assigning numbers for new items.
Value Engineering Take innovative designs and turn them into reality. Collaborative outside the box thinking is required. Use innovative materials and construction methods to create new and innovative design. Consider packaging, modularity and material yield while engineering to reduce overall costs.
Bar Code Libraries Create, and maintain various client property libraries using bar coded 3D CAD blocks. Provide continuous support (add/changes/deletes) for barcode program. Update drawings when revisions are made.
On site Coordination Occasional travel to shows (see your work in action!). While on site, assist with supervising labor along with Show Supervisor/ Lead person. Use discretion and independent judgment with respect to any issues that arise on show floor that could compromise client properties or show success and therefore affect profitability.
Project Coordination Ensures coordination and continuity within the department and with other departments. Create and maintain standards for drawings and execution of duties that provide a constant quality product for our clients that is consistent project to project.
Exhibit Design Intern (16+)
PURPOSE: The Exhibit Design Intern at the Phillip and Patricia Frost Museum of Science (Frost Science) will work alongside the Exhibits Department to assist with the design, construction, implementation and maintenance of our exhibits. Interns must be curious, creative and eager to engage with varied science, technology, engineering, and mathematics (STEM) content. The ideal candidate is pursuing a degree in exhibit design, industrial engineering/art, museum studies or related field.
This internship provides an exceptional opportunity to develop hands-on experience developing world-class exhibits for an internationally recognized science museum. Eligible candidates must be enrolled in an academic program that will allow them to receive credit for completing this position. Duration of the position is based on the credit requirement.
SALARY: Unpaid, for academic credit.
SKILLS AND OPPORTUNITIES GAINED:
Opportunities to refine design skills, balancing aesthetics and functionality.
Developing a user-centric, efficiency mindset to solving problems.
Exposure to a variety of different tools and technologies.
A stimulating work environment involving several projects spanning STEM disciplines.
Direct involvement with some of the most tangible and public-facing aspects of the museum.
Assist with exhibit maintenance and repair needs, including problem-solving mechanical issues or wear and tear.
Assist with the design and construction of new exhibit pieces as needed.
Participate in exhibit and building projects including general prototyping, fabrication and installation.
Monitor museum exhibits for functionality through regular testing.
Provide set-up and strike assistance during special events.
Assist in set-up and tear-down of traveling exhibits and displays, including exhibit assembly and positioning in the gallery.
Perform other assigned tasks.
Must be actively enrolled in high school or college/university and have a faculty advisor, or be enrolled in an internship program, to verify the hours and provide educational credit for the internship.
Interest in STEM fields and Frost Sciences mission.
Experience or education relating to construction, craftsmanship, or mechanics is required.
Ability to problem-solve and be resourceful.
Reliable and punctual, with good attendance.
Positive attitude and the ability to work well with different personalities in a fast-paced environment.
Ability to work independently or as part of a team.
Must be 16 years or older.
WORKING CONDITIONS AND PHYSICAL EFFORT:
Work may include bending, reaching, crawling, and lifting and carrying up to 50 pounds of weight.
This position requires working with tools and chemicals using appropriate personal protective equipment.
Work is performed both indoors and outdoors.
Level 2 criminal background check clearance.
Drug screening as part of the Drug Free Workplace Program.
- Must be able to commit to a minimum of 10 hours a week.
Senior Exhibit Designer
The Senior Exhibit Designer works closely with the Senior Director of Exhibits to design, coordinate and integrate exhibits, animal habitats, graphics, media and other three-dimensional concepts into mission-based, audience-centered experiences. The Senior Exhibit Designer will work on the overall physical needs of a space from initial concept development to the final product and revisions. The Senior Exhibit Designer will provide vision and guidance to interdisciplinary teams, and maintain a consistent guest-centered, accessible approach. Projects can range from small, offsite installations to upgrades of existing exhibits to long-range planning and design for major capital projects to inspire guests of all ages and abilities.
Duties and Responsibilities:
Demonstrate commitment to Shedd's vision, mission and values.
Take a guest-centered approach to exhibit design
Supervise outside contractors, designers and horticulture team in the progress and implementation of specific projects, including oversight of quality and accuracy of work, and monitoring schedules.
Manage own work schedule in coordination with multiple project schedules.
For smaller projects, manage project schedule from conception through implementation, in coordination with Senior Director.
Train and supervise interns, other exhibit designers and volunteers involved in exhibit design projects.
Spearhead design development and research, including exhibit architecture, interactive experiences, 3-D exhibit elements and interiors from conceptual stage through final drawings.
Work closely with the exhibit developer, graphic designer and exhibits team throughout the process, integrating diverse perspectives into effective design strategies
Offer creative vision for projects, taking into account the various diverse needs of audiences and internal stakeholders.
Prepare conceptual sketches, preliminary drawings, computer renderings, and design and construction drawings for various audiences. Ability to rapidly visualize team and own concepts preferred.
Design infrastructures that support habitat life support systems for animals and plants, in close collaboration with Animal Care, Animal Health, Horticulture and Facilities departments.
Review working drawings submitted for construction and fabrication.
Inspect installed exhibit for conformance to specifications and satisfactory operation. Provide creative solutions for remediation when possible.
Design other three dimensional projects, furniture and signs such as information booths, hardware for banners and interactives.
Other duties as assigned, including participation on interdisciplinary teams and initiatives.
- Bachelor's degree in exhibit design, architecture, industrial design, furniture design, set design or equivalent experience.
Experience & Skills:
Minimum four to six years' experience in design for exhibitions or similar environments
Two years management experience preferred
Proven experience across all phases of the design process, including conceptualization, design development and CDs, with ability to produce computer-aided design drawings
Strong knowledge of materials, fabrication techniques and construction processes, with attention to durability and functionality.
Knowledge of graphic production
Knowledge and understanding of principles of universal design, and experience designing effectively beyond ADA minimums.
Demonstrated ability to work in teams and provide leadership and design vision.
Strong communicator with the ability to mentor and provide guidance and knowledge about design
Ability to understand basic physics of design of systems involving water (such as conversions from gallons to habitat sizes)
In-depth knowledge and proficiency in a 3-D modeling design software package, such as:
Auto CAD, Vectorworks, Revit, Solid Works or Sketch Up
Familiarity with Adobe Creative suite
Basic proficiency in Project and Excel preferred.
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